Geekplay mais pour quake 3 .... :-) - PC - Jeux Video
Marsh Posté le 03-12-2003 à 10:26:24
retour arriere tu peux pas je crois avec Q3 ...
avance rapide et ralenti oui tu as pas besoin d'un logiciel tu as qu'a utilise un cfg par exemple ca :
// R?glages de la vitesse de la d?mo
bind f1 "vstr vslow" // super lent
bind f2 "vstr slow" // lent
bind f3 "vstr normal" // normal
bind f4 "vstr ff" // rapide
bind f5 "vstr vff" // super rapide
bind f6 "vstr vvff" // super flash rapide top de la mort
set vslow "cl_freezedemo 0; timescale .2"
set slow "cl_freezedemo 0; timescale .5"
set normal "cl_freezedemo 0; timescale 1"
set ff "cl_freezedemo 0; timescale 2"
set vff "cl_freezedemo 0; timescale 5"
set vvff "cl_freezedemo 0; timescale 25"
// Pause (stoppe la d?mo)
bind f7 "vstr pause"
set pause "cl_freezedemo 1; timescale 0.01"
// Vue ? la 3?me personne
bind f8 "vstr toggle3rdperson" // Active/d?sactive la vue ? la 3?me personne
set toggle3rdperson "vstr 3rdperson"
set 3rdperson "cg_thirdperson 1; set toggle3rdperson vstr un3rdperson"
set un3rdperson "cg_thirdperson 0; set toggle3rdperson vstr 3rdperson"
// Rotation de la cam?ra (en mode vue ? la 3?me personne)
bind f9 "vstr panleft" // Tourne vers la gauche
bind f10 "vstr panright" // Tourne vers la droite
set panleft "vstr ang350"
set panright "vstr ang10"
set ang0 "cg_thirdpersonangle 0; set panleft vstr ang350; set panright vstr ang10"
set ang10 "cg_thirdpersonangle 10; set panleft vstr ang0; set panright vstr ang20"
set ang20 "cg_thirdpersonangle 20; set panleft vstr ang10; set panright vstr ang30"
set ang30 "cg_thirdpersonangle 30; set panleft vstr ang20; set panright vstr ang40"
set ang40 "cg_thirdpersonangle 40; set panleft vstr ang30; set panright vstr ang50"
set ang50 "cg_thirdpersonangle 50; set panleft vstr ang40; set panright vstr ang60"
set ang60 "cg_thirdpersonangle 60; set panleft vstr ang50; set panright vstr ang70"
set ang70 "cg_thirdpersonangle 70; set panleft vstr ang60; set panright vstr ang80"
set ang80 "cg_thirdpersonangle 80; set panleft vstr ang70; set panright vstr ang90"
set ang90 "cg_thirdpersonangle 90; set panleft vstr ang80; set panright vstr ang100"
set ang100 "cg_thirdpersonangle 100; set panleft vstr ang90; set panright vstr ang110"
set ang110 "cg_thirdpersonangle 110; set panleft vstr ang100; set panright vstr ang120"
set ang120 "cg_thirdpersonangle 120; set panleft vstr ang110; set panright vstr ang130"
set ang130 "cg_thirdpersonangle 130; set panleft vstr ang120; set panright vstr ang140"
set ang140 "cg_thirdpersonangle 140; set panleft vstr ang130; set panright vstr ang150"
set ang150 "cg_thirdpersonangle 150; set panleft vstr ang140; set panright vstr ang160"
set ang160 "cg_thirdpersonangle 160; set panleft vstr ang150; set panright vstr ang170"
set ang170 "cg_thirdpersonangle 170; set panleft vstr ang160; set panright vstr ang180"
set ang180 "cg_thirdpersonangle 180; set panleft vstr ang170; set panright vstr ang190"
set ang190 "cg_thirdpersonangle 190; set panleft vstr ang180; set panright vstr ang200"
set ang200 "cg_thirdpersonangle 200; set panleft vstr ang190; set panright vstr ang210"
set ang210 "cg_thirdpersonangle 210; set panleft vstr ang200; set panright vstr ang220"
set ang220 "cg_thirdpersonangle 220; set panleft vstr ang210; set panright vstr ang230"
set ang230 "cg_thirdpersonangle 230; set panleft vstr ang220; set panright vstr ang240"
set ang240 "cg_thirdpersonangle 240; set panleft vstr ang230; set panright vstr ang250"
set ang250 "cg_thirdpersonangle 250; set panleft vstr ang240; set panright vstr ang260"
set ang260 "cg_thirdpersonangle 260; set panleft vstr ang250; set panright vstr ang270"
set ang270 "cg_thirdpersonangle 270; set panleft vstr ang260; set panright vstr ang280"
set ang280 "cg_thirdpersonangle 280; set panleft vstr ang270; set panright vstr ang290"
set ang290 "cg_thirdpersonangle 290; set panleft vstr ang280; set panright vstr ang300"
set ang300 "cg_thirdpersonangle 300; set panleft vstr ang290; set panright vstr ang310"
set ang310 "cg_thirdpersonangle 310; set panleft vstr ang300; set panright vstr ang320"
set ang320 "cg_thirdpersonangle 320; set panleft vstr ang310; set panright vstr ang330"
set ang330 "cg_thirdpersonangle 330; set panleft vstr ang320; set panright vstr ang340"
set ang340 "cg_thirdpersonangle 340; set panleft vstr ang330; set panright vstr ang350"
set ang350 "cg_thirdpersonangle 350; set panleft vstr ang340; set panright vstr ang0"
// Zoomer en mode vue ? la 3?me personne
//bind f11 "vstr getcloser" // Zoom in
//bind f12 "vstr getfurther" // Zoom out
set getcloser "vstr view30"
set getfurther "vstr view60"
set view30 "cg_thirdpersonrange 30; set getcloser; set getfurther vstr view40"
set view40 "cg_thirdpersonrange 40; set getcloser vstr view30; set getfurther vstr view60"
set view60 "cg_thirdpersonrange 60; set getcloser vstr view40; set getfurther vstr view85"
set view85 "cg_thirdpersonrange 85; set getcloser vstr view60; set getfurther vstr view110"
set view110 "cg_thirdpersonrange 110; set getcloser vstr view85; set getfurther vstr view150"
set view150 "cg_thirdpersonrange 150; set getcloser vstr view110; set getfurther vstr view200"
set view200 "cg_thirdpersonrange 200; set getcloser vstr view150; set getfurther vstr view250"
set view250 "cg_thirdpersonrange 250; set getcloser vstr view200; set getfurther vstr view300"
set view300 "cg_thirdpersonrange 300; set getcloser vstr view250; set getfurther vstr view350"
set view350 "cg_thirdpersonrange 350; set getcloser vstr view300; set getfurther vstr view400"
set view400 "cg_thirdpersonrange 400; set getcloser vstr view350; set getfurther vstr view450"
set view450 "cg_thirdpersonrange 450; set getcloser vstr view400; set getfurther vstr view500"
set view500 "cg_thirdpersonrange 500; set getcloser vstr view450; set getfurther"
// Screenshot
bind 0x9d "screenshotJPEG" // 0x9d = F13
// Enregistrer en .avi
bind f11 "cl_avidemo 0" // 0x9e = F14, pour stopper l'enregistrement
bind f12 "cl_avidemo 25" // 0x9f = F15, pour lancer l'enregistrement ? 25 images/sec
tu mets dans un fichier demo.cfg dans ton repertoire baseq3 par exemple. tu fais /exec demo.cfg dans la console avant de lancer ta demo. et apres tu as acces aux controles pendant la lecture
vala
Marsh Posté le 02-12-2003 à 17:08:09
Maintenant que je sais faire des démos , j'aimerais bien les lire !!!
Je sais deja les lire a partir du menu de quake 3 (ouais , je suis une bête )
Mais maintenant , j'aimerais les lire et pouvoir faire avance rapide et retour arrierre , ralentis , etc , etc ....
Genre comme geekplay mais pour Quake 3
Mirsi