The mixer can currently load Microsoft WAVE files and Creative Labs VOC files as audio samples, and can load MIDI files via Timidity and the following music formats via MikMod: .MOD .S3M .IT .XM. It can load Ogg Vorbis streams as music if built with the Ogg Vorbis libraries, and finally it can load MP3 music using the SMPEG library.
* Support for "decoding" raw audio samples. * Support for decoding Microsoft WAVE audio files (uncompressed and MS-ADPCM encoded waveforms are supported, currently) (.WAV). * Support for decoding various MPEG audio files through SMPEG (.MP3, .MPG, .MPEG). * Support for decoding MPEG-1 Layer 3 audio files internally (makes use of LGPL'd code from mpg123.) (.MP3). * Support for decoding MIDI music files (.MIDI, .MID). * Support for decoding Ogg Vorbis audio files through libvorbis (.OGG). * Support for decoding Speex voice files through libspeex (.SPX). * Support for decoding FLAC audio files through libFLAC (.FLAC, .FLA). * Support for decoding Creative Labs Voice files (.VOC). * Support for decoding Audio Interchange File Format files (.AIFF). * Support for decoding Shorten-compressed audio data (.SHN). * Support for Sun's audio format (.AU). * Support for decoding through MikMod. (.MOD, .IT, .XM, .S3M, .MTM, .669, .STM, .ULT, .FAR, .MED, .AMF, .DSM, .IMF, .GDM, .STX, .OKT). * Support for decoding through ModPlug. (.669, .AMF, .AMS, .DBM, .DMF, .DSM, .FAR, .IT, .MDL, .MED, .MOD, .MT2, .MTM, .OKT, .PTM, .PSM, .S3M, .STM, .ULT, .UMX, .XM) * Experimental support for decoding through Apple Quicktime (MacOS only).
Marsh Posté le 02-03-2005 à 15:15:26
Salut à tous !
J'ai besoin d'un pti coup de main...
La bibliothèque SDL permet de lire quel genre de formats audio ???
Merci d'avance.