Commandes console CStrike

Commandes console CStrike - Jeux Video

Marsh Posté le 19-06-2001 à 21:45:15    

Je recherche toutes les commandes consoles pouvant servir pour une lan : écran noir, etc.
Je recherche aussi toutes les commandes qui ont une influence sur la rapidité du jeu : apparition des grenades, textures, ou même 'rate' par rapport au serveur.
Le fichier fourni sur le site server.counter-strike.net (cs console commands) est insuffisant et incomplet.


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Toute l'actu des jeux vidéos sur http://www.ajeux.fr
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Marsh Posté le 19-06-2001 à 21:45:15   

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Marsh Posté le 19-06-2001 à 22:14:17    

la meilleure: g_gravity xxx :D:D


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Marsh Posté le 19-06-2001 à 22:32:42    

Commands  
 
Counter-Strike, like most other mods, has some special commands and variables.. Let's run them down!
 
Client Commands:
To use a command, just type '[NAME]' (except with the the vote-functions). All of them just do the listen function.
 
buy
Opens the buy menu to purchase various weapons, items, and ammo.
 
Voting Systems
To vote for a map type listmaps at the console to see the maps available to vote on, and then type 'votemap X'. Replace X with the corresponding number of the map. Note: Server admins who want to add new maps must also add an entry into mapcycle.txt, this allows players to vote on any new maps. The percentage is defined by mp_mapvoteratio, a server variable. It defaults at 60%.
 
To votekick a player type listplayers in the console and then type 'vote X'. Replace X with the number of the player. You need 61% of the team or server vote for a player to be kicked.
 
adjust_crosshair
Changes the color of the crosshair. You can choose from several different colors.
 
gunsmoke
Typing this command will either turn on or turn off smoke coming from your own weapon.
 
timeleft
Tells you how much time is left on the map
 
drawradar
Shows the radar
 
hideradar
Hides the radar.
 
nightvision
Bind this key to toggle NVG when purchased.
 
alias
Not a CS specific command either, using this command in your autoexec.cfg will also you yo store various commands under one command names. For example: alias [ALIASNAME] "[COMMAND]; [COMMAND]; [COMMAND]; ...". The three periods denote that the commands can continue, ';...' are not a command to end aliases. Now if you bind [ALIASNAME] to a key or type it in the console, all the commands will execute.
 
menuselect X
Not so much a CS command, this Half-Life command will select an item from the menu (eg buy; menuselect 1; menuselect 4 will buy the p228 pistol).. Used with quickbuy aliases.
 
Client Variables:
These are used to change certain aspects, or options, or Counter-Strike.. They can also change performance. To change their values, simply type '[NAME] [VALUE]' at the console.
 
fastsprites X
X = 0 - regular transparent smoke grenade sprites (slow)
X = 1 - simple transparent smoke grenade sprites (faster)
X = 2 - VERY simple transparent smoke grenade sprites (fastest)
 
cl_observercrosshair X
X = 1 to enable crosshairs in Observer mode, 0 to disable. The Default is 1.
 
max_shells X
X = Maximum number of shells at one time
 
max_smokepuffs X
X = Maximum number of smoke puffs at one time
 
hud_centerid X
X = 1 to center auto-ID text on screen, X = 0 to have auto-ID text in the bottom left corner (default 0).
 
rate X
This command controls how much information you receive from the server you are connected to. For a 14.4 connection set your rate to 1500, a 33.6k connection should be 3000, a 56k 3500, an ISDN should be 5000, and all connections faster than that should be between 5000 and 9999 (default 2500).
 
Tweak Half-Life <http://www.tweak3d.net/tweak/halflife/>
 
Client Info Keys:
Use "setinfo [NAME] [VALUE]" to change. For example, setinfo dm 1, will show map briefings. Type setinfo to check the status of all infokey settings.
 
dm X
X = 1 to display map briefings after loading new levels, X = 0 to disable (default 1).
 
lefthand X
When X = 1, lefthanded models are used, when X = 0, righthanded models are used (default 1).  
 
ah X
X = 1 to enable auto-help, X = 0 to disable. Auto-help gives the player hint messages throughout the game (default 1).
 
vgui_menus X
X = 1 to enable VGUI Menus, 0 to use the classic mode.
 
Server Variables:
These variables can only be changed by server operators or users with remote console.
 
mp_playerid (0 is default)
Toggles what information players see in the status bar
0 everyone: players see all names listed in the status bar (with appropriate
team colors)
1 team only: players only see names for their teammates and hostages in the status bar
2 off: players do not see any names in the status bar (hostages included)
 
mp_fadetoblack (overrides mp_forcechasecam, 0 is default)
0 nothing
1 player's screen fades to black for the remainder of the round when he dies
(hud still works normally so player can chat and see the scores, etc.)
 
mp_forcechasecam (0 is default)
0 free to spectate anyone when player dies
1 only allowed to spectate player's own team when player dies
2 not allowed to spectate anyone...player's view stays where the player dies
 
mp_buytime (float) (1.5 is default)
Can now designate the desired amount of buy time for each round
min buy time is .5 minutes
no max buy time
Example: mp_buytime 1.8 // 108 seconds of buy time
 
mp_roundtime (float) (5 is default)
Changed to support partial minutes
min round time is 1 min
max round time is 9 min
Example: mp_roundtime 1.3 // 78 seconds
 
mp_winlimit (0 is default)
Will cycle the map after one team reaches this many wins
 
mp_timelimit (float) (0 is default)
Fixed to support 0 (no time limit)
Example: mp_timelimit 17.2 // 17 minutes 12 seconds
 
allow_spectators
0 Do not allow spectators
1 Allow spectators mp_autokick X
This variable is defaulted to 1. Toggles automatic team-killer banning and kicking of idle clients - Setting of 1 = 'on', and 0 = 'off'.
 
mp_autoteambalance X
This variable is defaulted to 1. Toggles the forcing of clients to join teams to make it balanced - Setting of 1 = 'on', and 0 = 'off'.
 
mp_c4timer X
This variable is defaulted to 45. Sets the amount of time in between C4 placement and its explosion - ranges between 15 and 90 seconds.
 
mp_flashlight X
This variable is defaulted to 1. Toggles the use of flashlights by clients - Setting of 1 = 'on', and 0 = 'off'.
 
mp_footsteps X
This variable is defaulted to 1. Toggles footstep sounds - Setting of 1 = 'on', and 0 = 'off'.
 
mp_freezetime X
This variable is defaulted to 6. Sets the amount of "freeze" time at the beginning of each round to buy weapons and equipment - Use a setting of '0' to disable.
 
mp_friendlyfire X
This variable is defaulted to 0. Toggles friendly fire - Setting of 1 = 'on', and 0 = 'off'.
 
mp_hostagepenalty X
This variable is defaulted to 2. Sets the number of hostages a player can kill before they are booted from the server - Setting this to '0' turns the function off.
 
mp_limitteams X
This variable is defaulted to 2. Sets the maximum number of players that one team can have more than the other team - Use a setting of '0' to completely disable the team limiting.
 
mp_logmessages X
This variable is defaulted to 1. Toggles logging of chat messages in the log files - Setting of 1 = 'on', and 0 = 'off'.
 
mp_mapvoteratio X
This variable is defaulted to 0.6. Set the ratio of players required to vote on the same map before a map will change. The default is 0.6 , which means that 60% of the players on a server must vote on the same map in order for the server to change to that map. The range is 0.0-1.0.
 
mp_tkpunish X
This variable is defaulted to 1. Toggles the forcing of a player to sit out the next round if he has just killed a teammate - Setting of 1 = 'on', and 0 = 'off'.
 
sv_restartround X
This variable is defaulted to 0. Sets the amount of time in seconds before resetting the game, including frags, weapons, money, and scores - Use setting of '0' to disable these restarts.. Setting this to 1 would restart the game in one second and reset the variable to 0.
 
moi j ai que ca mais si ca peut te faire plaisir :))

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Marsh Posté le 19-06-2001 à 23:41:29    

vas-y comme on voit ceux qui s'y connaissent!


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