Bonjour, Voila le problème qu'il me donne :" === G_LoadGame === Loaded zone 'armada' Waited 979 msec for missing asset "physics_brick_bark". WARNING: no alias prefix defined, using default Load time: 6154 msec ------ Server Initialization ------ Server: bog_a ----- R_Init ----- DirectX reports 256 MB of video memory and 634 MB of available texture memory. Using video memory size to cap used texture memory at 240 MB. Using previously reported texture memory size of 240 MB. Texture detail is set automatically. Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps Save Message First Frame Shown: 16525 Unloaded fastfile armada Loading fastfile bog_a Waited 2260 msec for asset 'maps/bog_a.d3dbsp' of type 'col_map_sp'. Waited 1204 msec for asset 'seaknight_copilot_switches' of type 'xanim'.
Fastfile for zone 'bog_a' appears corrupt or unreadable (code 107.) "
Comment puis-je y remedier ?
Voila ma config : 2.4 Ghz dual core 2 duo - 2go ram - ati 2600hd radeon 256 mo
Marsh Posté le 14-09-2008 à 14:16:03
Bonjour,
Voila le problème qu'il me donne :" === G_LoadGame ===
Loaded zone 'armada'
Waited 979 msec for missing asset "physics_brick_bark".
WARNING: no alias prefix defined, using default
Load time: 6154 msec
------ Server Initialization ------
Server: bog_a
----- R_Init -----
DirectX reports 256 MB of video memory and 634 MB of available texture memory.
Using video memory size to cap used texture memory at 240 MB.
Using previously reported texture memory size of 240 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps
Save Message First Frame Shown: 16525
Unloaded fastfile armada
Loading fastfile bog_a
Waited 2260 msec for asset 'maps/bog_a.d3dbsp' of type 'col_map_sp'.
Waited 1204 msec for asset 'seaknight_copilot_switches' of type 'xanim'.
Fastfile for zone 'bog_a' appears corrupt or unreadable (code 107.)
"
Comment puis-je y remedier ?
Voila ma config : 2.4 Ghz dual core 2 duo - 2go ram - ati 2600hd radeon 256 mo