Nouveau patch pour TRIBES 2 dispo!!!

Nouveau patch pour TRIBES 2 dispo!!! - PC - Jeux Video

Marsh Posté le 25-09-2002 à 22:03:50    

Ca y est, il est enfin là:bounce:, il pèse près de 87 Mo, vous le trouverez ici:
ftp://ftp.sierra.com/pub/patches/ [...] _25026.EXE

Reply

Marsh Posté le 25-09-2002 à 22:03:50   

Reply

Marsh Posté le 25-09-2002 à 22:10:05    

Quelle version il faut avoir avant d'installer ce patch ?

Reply

Marsh Posté le 25-09-2002 à 22:15:06    

djoul a écrit a écrit :

Quelle version il faut avoir avant d'installer ce patch ?
 




La plus récente.

Reply

Marsh Posté le 25-09-2002 à 23:04:54    

Voilà ce que le patch corrige/ajoute:
CHANGES SINCE LAST BETA PATCH  
 
Team repair message spam fix  
Fixed static shape crediting bug in CTF  
Added script hooks for death types  
Added crew name position for other players on vehicle  
Fixed adminlist bugs  
Fixed periodic camera jerks  
Added export/import named selections to Mission Editor  
Fixed bug where vehicle station was saving in mission improperly  
Added MissionCleanup to the mission group in the mission editor for viewing dynamic objects  
Fixed underwater color bug  
Object builder now drops objects correctly in the world  
Flags no longer stick to mission area boundaries  
Deploy object check better for organics  
Hard editor bind to F11 removed  
Players no longer damaged by destroyed vehicles (thanks script folks!)  
NetConnection now reports netgraph properly when simulated ping and packet loss are set  
Terraformer bitmap export working properly  
Options dialog no longer has News or Forums load screen selections  
Fixed bug where players would stop receiving updates from server  
Triggers now export properly  
Fixed up selection sync'ing between object list and world editor view  
Added delete group ability  
Changed netConnection's update to reflect old method of packet send timing  
Tweaked the ELF back up a bit  
Fix for telnetConsole crash  
Fix to get time console function  
Fixed state for math copro during update loops for proper object synch  
 
Team Rabbit 2 (TR2)  
The update package includes two new game types commissioned by Sierra and created by members of the Tribes 2 community. Team Rabbit 2 (TR2), created by Michael "KineticPoet" Johnston and Codality, Inc., adds a new twist to Tribes 2 game play by focusing on acrobatic maneuvers and sports-style action.  
 
Tribes 2 Classic  
Tribes 2 Classic, created by Ralph "ZOD" DeMicco, Paul "z0dd" Paella and nearly a dozen additional contributors, brings increased speed and intensity to the Tribes 2 game, with the majority of the changes revolving around creating a faster and more exciting game play experience.  
 
Mission Editing Tools  
The Torque Game Engine mission editor has been back-ported to Tribes 2. The new editor offers numerous interface enhancements and improved functionality. For more information on how to use the new mission editor, press <F1> in the editor. The Interior inspect apply has been fixed to properly update position and scale of interiors.  
 
Gameplay-related Fixes  
 
Flag hovering over friendly players fixed (z & Z)  
Fixed lingering repair projectile  
Incorrect image datablock parameter value fixed for ELFBarrelLarge (z & Z)  
Fixed FPS slowdown from multiple damage/flash overlays  
<NULL> string bug fixed  
Tank lightning kill UE fixed  
Disc spread removed, discs now fire to center of reticle  
ELF has been significantly nerfed  
Trigger delay on weapon fire gone  
Players and vehicles should no longer get randomly yanked around during play (net hitches)  
ELF projectile now properly removed when target is destroyed (z & Z)  
Added QueryPerformanceCounter high resolution timer to fix FPS slowdown bug  
Fixed console spam in CTF games (z & Z)  
Fixed objective HUD updating in CTF (z & Z)  
Fixed deploy objects inside other shapes exploit (z & Z)  
Mines are now checked for mission ban list in inventory (z & Z)  
Turret owner now properly reset on client drop or team change (z & Z)  
Vehicle reticle disappearance bug fixed (z & Z)  
Multiple station bugs fixed (z & Z)  
Fixed missing ammo globals (z & Z)  
Fixed unlimited grenade exploit (z & Z)  
Fixed satchel charge pack bug (z & Z)  
Fixed incorrect image datablock parameters in turrets and bomber (z & Z)  
 
Scripting-related Fixes and Additions  
Added package script fix for Parent chaining on package deactivate (z & Z)  
Added formatTimeString() script command (Thanks Bryan Ross!)  
Fixed controlDefaults trigger bugs (thanks z0dd!)  
Fixed message.cs to allow clients to do ~w voice binds  
setGravity() and getGravity() functions for setting gravity from script added  
Added noFrictionOnSki parameter to player datablock for T1-like skiing  
Moved the execution call to message.cs to an earlier spot in console_end.cs for scriptors (z & Z)  
 
Admin-related Fixes  
Added script notification when a telnet client is added (z & Z)  
Fixed remote eval security hole in admin.cs  
SAD, Admin and Super Admin lists now export (z & Z)  
Tourney mode team pick bug fixed (z & Z)  
 
T2TV-related Fixes  
Fix for T2TV shared read/write  
Fixed zipSubStream to properly write out final blocks on demo streams (for T2TV)  
 
Misc. Changes and Fixes  
News and Forums shell pages removed  
Added GG splash screen logo  
IRC client crash UE fixed (with improper tags)  
Minor Radeon init fix

Reply

Marsh Posté le 25-09-2002 à 23:34:43    

ENFIN !!!!!!!!!    :love:  :love:  :love:  :love:


---------------
== Esprits.net est de retour !! ==
Reply

Marsh Posté le 25-09-2002 à 23:44:21    

MirabelleBenou a écrit a écrit :

ENFIN !!!!!!!!!    :love:  :love:  :love:  :love:  




 
et y'a pas un patch à telecharger et qui prend en compte toutes les patch sorti depuis?
 
Car de memoire, ce qui me soulais lorsque je reinstallait Tribes, c'est que je devais me taper l'installation de 36.000 patch!
 :fou:  
Ils peuvent pas faire un service pack tribes!  :lol:

Reply

Marsh Posté le 26-09-2002 à 08:06:52    

filpinpin a écrit a écrit :

 
 
et y'a pas un patch à telecharger et qui prend en compte toutes les patch sorti depuis?
 
Car de memoire, ce qui me soulais lorsque je reinstallait Tribes, c'est que je devais me taper l'installation de 36.000 patch!
 :fou:  
Ils peuvent pas faire un service pack tribes!  :lol:  




Avec le dernier patch cela ne fait que 3 patchs à installer:
le 21570à22460
le 22460à24834
et le dernier.
Les patchs sont ici: ftp://ftp.sierra.com/pub/patches/pc/tribes2

Reply

Marsh Posté le 26-09-2002 à 18:58:35    

bon ben ce patch a foutu en l'air mon tribes2...  
 
à la fin de l'install (98%) il ne trouve pas un fichier .je ne sais pas s'il parle du patch lui-même ou de mon installation, mais ce fichier n'existe pas dans mon repertoire.
 
je l'ai redownloadé avec IE, pareil...
 
oh merde, en plus on dirait que j'ai paumé le cd (je vivais sur le nocd depuis 1 an) :cry:


Message édité par Arcapt le 26-09-2002 à 19:16:01
Reply

Marsh Posté le 09-05-2004 à 22:08:59    

J'aimerais savoir quels patchs installer et dans quel ordre pour avoir la version de tribes 2 la plus à jour.
 
Et aussi où les trouver.
 
Merci

Reply

Sujets relatifs:

Leave a Replay

Make sure you enter the(*)required information where indicate.HTML code is not allowed